The process of translating a vibe or affect to mechanics is an fascinating process! I like the finishing-each-others'-sentence, double-double-toil-and-trouble approach
Interesting ideas! They match with the concept of shared spell I created in my expanded rules! This read8ng suggest me to write a post about this rule in the next future!
Thanks for the mention 😀 👍
Now, nobody tell the players that they can just block the door and burn the coven's hut and everything inside it. 🤫🔥
🤣 Fortunately they have a lair action that allows them to pass through doors and walls!
The process of translating a vibe or affect to mechanics is an fascinating process! I like the finishing-each-others'-sentence, double-double-toil-and-trouble approach
Glad you enjoyed it! I'll try to do more of the same in the future😀
I love the whole idea of your hag coven and the cool ideas that the readers came up with! Teamwork makes the dream work! 😆😆😆😆
Thanks! I ran it last night and I'm definitely at work on a version 2 after playtesting the ideas!
Wow! That’s one vicious Coven! Love it!
This is bloody brilliant. Saved.
Thank you - enjoy!
Interesting ideas! They match with the concept of shared spell I created in my expanded rules! This read8ng suggest me to write a post about this rule in the next future!
May the fun be always at your table!
Sounds great - I'll keep an eye out!